The Development of Local History Learning Media Enhanced with Geographic Information Systems
Keywords:
learning media; local history; GIS; digital map; Padang CityAbstract
History education emphasizes not only chronological understanding and factual knowledge but also the development of spatial thinking to comprehend the locations and contexts of past events. Nevertheless, students often face difficulties in understanding the spatial dimensions of local history. This study aims to develop geographic information system (GIS)–assisted local history?learning media to enhance students’ spatial understanding in Padang. The study employed a research and development approach using the Four-D model, encompassing the stages of Define, Design, Develop, and Disseminate. A needs analysis was conducted through questionnaires and interviews with teachers and students, followed by the development of an interactive digital map based on the coordinates of local historical monuments using ArcGIS and Google Earth Pro. The media were validated by experts and tested for practicality with 32 senior high school students. The results indicated that the developed media achieved a feasibility score of 83.1% (highly feasible) and a practicality score of 98.48% (highly practical). These findings demonstrate that the GIS?assisted media effectively visualize local historical events, are easy to use, and enhance students’ motivation and spatial understanding. This study contributes to history education by integrating GIS-based digital mapping to strengthen spatial perspectives in local history learning.
https://doi.org/10.26803/ijlter.25.3.22
References
Agustinah, L., Komalasari, K., & Siti Logayah, D. (2023). The Effect of ArcGIS Story Maps Media on Students’ Understanding in Social Studies Learning. ENTITA: Jurnal Pendidikan Ilmu Pengetahuan Sosial Dan Ilmu-Ilmu Sosial, 5(1), 123–138.
Aldi, M., Azzahra, F., Aminullah, M., & Susilawati, S. (2025). Optimizing the Learning Process through Theory-based Media Selection: Constructivist, Cognitive, Collaborative, and Motivational Perspectives. Electronic Journal of Education, Social Economics and Technology, 6(1), 423–430. https://doi.org/10.33122/ejeset.v6i1.209
Arrasyid, R., Setiawan, I., & Sugandi, D. (2019). Developing Learning Media Based on Geographic Information System for Geography Subject in Senior High Schools. Jurnal Pendidikan Ilmu Sosial, 28(1), 1. https://doi.org/10.17509/jpis.v28i1.12163
Aurellia, S. C., Tampubolon, B., & Anasi, P. T. (2023). A Comparative Study of Student Learning Outcomes in Geography Learning Using ArcGIS Application and QGIS Application. Journal of Innovation in Educational and Cultural Research, 4(2), 229–237. https://doi.org/10.46843/jiecr.v4i2.600
Azzahra, R., Muryani, C., & Tjahjono, G. A. (2023). Development of Gis-Based Learning Multimedia To Improve Spatial Thinking Ability of Social Students in High School. GeoEco, 9(2), 242. https://doi.org/10.20961/ge.v9i2.74371
Bikar, S. S., Rathakrishnan, B., Rabe, Z., Mahat, H., Sharif, S., & Talin, R. (2022). The impact of geography information system integrated teaching on underachieving students’ intrinsic motivation. International Research in Geographical and Environmental Education, 31(4), 304–319. https://doi.org/10.1080/10382046.2021.2001983
Corrales-Serrano, M., Sánchez-Martín, J., Moreno-Losada, J., & Zamora-Polo, F. (2019). GIS in the History Classroom: Displaying the Walls of Elvas and Badajoz through the Use of Google Earth. 2. https://doi.org/10.3390/proceedings2019038002
Geng, S., Law, K. M. Y., & Niu, B. (2019). Investigating self-directed learning and technology readiness in blending learning environment. International Journal of Educational Technology in Higher Education, 16(1). https://doi.org/10.1186/s41239-019-0147-0
Handayani, N., Aw, S., Zamroni, Imanita, M., Setiawan, J., & Fadli, M. R. (2024). Development of higher order thinking skill assessment instruments in social studies learning. International Journal of Evaluation and Research in Education , 13(2), 923–933. https://doi.org/10.11591/ijere.v13i2.26448
Hilda, & Prasetyaningtyas, F. D. (2024). The Effectiveness of Baamboozle Game as a Learning Media for Flat Geometry in Improving Students’ Problem-Solving Skills. Journal for Lesson and Learning Studies, 7(3), 533–543. https://doi.org/10.23887/jlls.v7i3.82754
Humble, N. (2023). Future paths for GIS in K-12 education: A review of possibilities and constraints. European Journal of Geography, 14(3), 79–88. https://doi.org/10.48088/ejg.n.hum.14.3.079.088
Ibrahim, A., Huynh, B., Downey, J., Hollerer, T., Chun, D., & O’Donovan, J. (2018). ARbis Pictus: A study of vocabulary learning with augmented reality. IEEE Transactions on Visualization and Computer Graphics, 24(11), 2867–2874. https://doi.org/10.1109/TVCG.2018.2868568
Jaeger, A. J. (2024). Google Earth as a Tool for Supporting Geospatial Thinking. Land, 13(12). https://doi.org/10.3390/land13122218
Jamiludin, J., & Darnawati, D. (2022). E-learning on History learning: Aspect of material, teacher, learning environment, and student. International Journal of Evaluation and Research in Education, 11(2), 546–554. https://doi.org/10.11591/ijere.v11i2.22471
Lionar, U., Supriatna, N., Mulyana, A., Winarti, M., Sumaludin, M. M., & Syafrina, Y. (2024). Historical Literacy in Social Studies Learning at Junior High School: Analysis of Implementation and Challenges. Indonesian Journal of Social Science Education (IJSSE), 6(2), 97. https://doi.org/10.29300/ijsse.v6i2.3953
López-García, A. (2023). Effectiveness of a teaching methodology based on the theory of historical thinking through active methods and digital resources in Spanish adolescents. Frontiers in Education, 8(May), 1–12. https://doi.org/10.3389/feduc.2023.1175123
López-Meneses, E., Palomero-Ilardia, I.-M., Pelícano-Piris, N., & Morales-Cevallos, M.-B. (2025). Harnessing Intelligent GISs for Educational Innovation: A Bibliometric Analysis of Real-Time Data Models. Education Sciences, 15(8), 976. https://doi.org/10.3390/educsci15080976
Malysheva, O., Tokareva, E., Orchakova, L., & Smirnova, Y. (2022). The effect of online learning in modern history education. Heliyon, 8(7), e09965. https://doi.org/10.1016/j.heliyon.2022.e09965
Meechandee, S., & Meekaew, N. (2025). Integrating phenomenon-based learning and GIS to improve geo-literacy and student engagement: an action research approach. Discover Education, 4(1). https://doi.org/10.1007/s44217-025-00468-9
Petousi, D., Katifori, A., Servi, K., Roussou, M., & Ioannidis, Y. (2022). History education done different: A collaborative interactive digital storytelling approach for remote learners. Frontiers in Education, 7(1996). https://doi.org/10.3389/feduc.2022.942834
Robinson, G. M., Hardman, M., & Matley, R. J. (2021). Using games in geographical and planning-related teaching: Serious games, edutainment, board games and role-play. Social Sciences and Humanities Open, 4(1), 100208. https://doi.org/10.1016/j.ssaho.2021.100208
Setiawan, I., Arrasyid, R., Mulyadi, A., & Jupri, J. (2025). Effectiveness of Using Geographic Information Systems (GIS) in Teaching Geography in Indonesian Schools (Issue 229). Atlantis Press SARL. https://doi.org/10.2991/978-2-38476-360-3_3
Sofias, T. A., & Pierrakeas, C. J. (2023). Student Engagement and Educational Benefits of Web GIS-Based Projects. International Journal of Web-Based Learning and Teaching Technologies, 18(1), 1–16. https://doi.org/10.4018/IJWLTT.317089
Taha, T. B., & Abdulrahman, M. S. (2023). The Impact of Technology on Students’ Psychological and Educational Performance. JISA(Jurnal Informatika Dan Sains), 6(1), 91–95. https://doi.org/10.31326/jisa.v6i1.1661
Tirado-Olivares, S., López-Fernández, C., González-Calero, J. A., & Cózar-Gutiérrez, R. (2024). Enhancing historical thinking through learning analytics in Primary Education: A bridge to formative assessment. Education and Information Technologies, 29(12), 14789–14813. https://doi.org/10.1007/s10639-023-12425-w
Ubaidillah, M., Marwoto, P., Wiyanto, Rusilowati, A., Subali, B., Mindyarto, B. N., & Isnaeni, W. (2022). Development of Habits of Mind Instruments in the Context of Basic Physics Practicum: EFA and Rasch Model. In Journal of Educational, Cultural and Psychological Studies (Vol. 2022, Issue 26). https://doi.org/10.7358/ecps-2022-026-ubai
Yafie, E., Ashari, Z. M., Samah, N. A., Setyaningsih, D., Wahyuningtyas, D. P., & Wiranata, I. G. L. A. (2024). Development of SMART-P to improve parental locus of control and children’s social-emotional development. International Journal of Evaluation and Research in Education , 13(2), 876–891. https://doi.org/10.11591/ijere.v13i2.26503
Yamauchi, H., Oguchi, T., Iizuka, K., Hayakawa, Y. S., & Seto, T. (2024). Evaluation of GIScience Exercise Using Online Educational Materials for Japanese University Students. Professional Geographer, 76(4), 490–503. https://doi.org/10.1080/00330124.2024.2341062
Yamauchi, H., Song, J., Oguchi, T., Ogura, T., & Iizuka, K. (2025). Evaluating Digital Map Utilization and Interpretation Skills of Students. ISPRS International Journal of Geo-Information, 14(2), 1–13. https://doi.org/10.3390/ijgi14020076
Zhakupov, N. R., Seitkhanova, A., & Dakhin, A. (2024). Development of a multilingual online course with the language support for teaching physics in English. International Journal of Evaluation and Research in Education , 13(2), 752–758. https://doi.org/10.11591/ijere.v13i2.26803
Zulyadaini, Z. (2024). Development of a linear programming module based on the dick and carey program to improve problem solving skills of students at the faculty of teacher training and education Batanghari university Jambi. JPPI (Jurnal Penelitian Pendidikan Indonesia), 10(2), 807. https://doi.org/10.29210/020243674
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Juliandry Kurniawan Junaidi, Zulfa Zulfa , Rika Despica, Rahmi Hayati, Nurfadhlila Nurfadhlila, Reski Saputra

This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
All articles published by IJLTER are licensed under a Creative Commons Attribution Non-Commercial No-Derivatives 4.0 International License (CCBY-NC-ND4.0).